Monster Hunter Wilds’ final base game update has gone live

Monster Hunter Wilds’ final base game update has gone live

Monster Hunter Wilds has just received its final major update for the base game titled Ver.1.041.00.00, and it’s celebrating the game’s 1st anniversary with a bang.

This update has brought more performance enhancements for both consoles and PC, an Arch-Tempered version of Arkveld to battle, new Event Quests to indulge in, and various other bug fixes for all platforms.

Seregios dive-bombing its prey. (Image credit: Capcom)

First off and most importantly, this patch will be bringing several more performance enhancements for PC, Xbox Series X|S, and PlayStation 5 versions, which include:

  • Reduced CPU/GPU processing and made adjustments to lower the load on the game.
  • Added internal Levels of Detail (LOD) for 3D models, adjusting them to display optimal quality based on the situation to reduce GPU load.
  • Optimized monster and endemic life spawn-time processing to reduce CPU load.
  • Added effect caching to decrease CPU load when generating duplicate effects.
  • Optimized rendering processes to reduce CPU/GPU load.
  • Performed other minor adjustments to lower the overall load.

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