Xbox’s Obsidian has reportedly lost a quarter of its workers to Microsoft’s layoffs — the Fallout: New Vegas dev has a “huge list of projects” it’s not sure how to continue

Xbox’s Obsidian has reportedly lost a quarter of its workers to Microsoft’s layoffs — the Fallout: New Vegas dev has a “huge list of projects” it’s not sure how to continue

This week’s huge wave of 4,800 layoffs across Microsoft have brought the largest ever series of cuts to Xbox in the brand’s history, with 3,200 roles axed and four studios split away from the company (and with Microsoft also reportedly in talks with the French government to try and find a path forward for Marvel’s Blade dev Arkane Lyon as well).

Workers have been affected throughout Xbox teams and its first-party game development studios, with some affected more severely than others. Since news of the cuts came on Monday morning, it’s become clear that staffers under the ZeniMax and Bethesda umbrella and at DOOM dev id Software have been hit particularly hard, with the latter losing half of its entire workforce.

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