The cause of Monster Hunter Wilds’ bad FPS has been found

The cause of Monster Hunter Wilds’ bad FPS has been found

It’s been nearly a year since the release of Monster Hunter Wilds, the latest mainline entry in the Monster Hunter series. While it went on to sell over 10 million copies, the game ended up being my biggest disappointment of the year for it’s non-existant difficulty, unfinished endgame content, and needlessly convoluted multiplayer system.

Not to mention its performance on PC has been absolutely abysmal to the point players have been relentlessly review-bombing it on Steam. While Capcom has been busy improving its endgame content with post-launch updates that added challenging new monsters, new gear to grind for, and an insane crossover with Final Fantasy XIV, there have been little to no improvements for the game’s performance on PC.



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