Hello Games boss says Light No Fire is ‘crazy’ and ‘ambitious’, but he’s too happy working on it to show it off yet

Hello Games boss says Light No Fire is ‘crazy’ and ‘ambitious’, but he’s too happy working on it to show it off yet

Hello Games co-founder and managing director Sean Murray says more information on Light No Fire was supposed to be revealed by now, but he’s happy enough to sit tight.

The No Man’s Sky studio announced Light No Fire back in December 2023 during The Game Awards, promising to do with the fantasy genre what No Man’s Sky did to sci-fi.

Since then, however, nothing more has been seen of the game, but Murray says that wasn’t originally the plan.

“I thought we would have chatted about it more by now,” Murray told Kotaku. “We dropped a trailer two years ago, two and a half years ago, and I had a plan of like, ‘okay, we’ll do this, we’ll tease it, right?’ It’s how I saw that 90-second trailer.

“And then I was like ‘okay, and now I know what we’ll show next. We’ll really explain the game’.”

Murray says the plan was to provide a deeper dive on what Light No Fire during Summer Game Fest 2024, but instead the studio has opted not to show anything else since that December 2023 teaser.

Noting that the game was proving popular anyway, and perhaps aware of the issues during the No Man’s Sky launch where he was accused of over-promising on features, Murray said he decided there was no need to share more details yet.

“I had actually intended that we were going to show it six months later, but, you know, we’ve shot up the Steam wishlist charts, we’re like number two on there, and I was just like ‘okay, that’s enough, we don’t need to say any more’,” he recalled. “Why? Why do any marketing?”


Light No Fire’s promotional campaign is much quieter than that of No Man’s Sky

Murray said the pre-release hype for No Man’s Sky – which even saw him appearing on late-night talk shows such as The Late Show with Stephen Colbert – was “madness”, adding: “I sort of cringe at it.”

Instead of going overboard with the hype for Light No Fire, then, Murray says he’s happy quietly working away on the game, even though the development team has been “ready” to show more of it for a while, and even though it does still seemingly promise to be as ambitious as No Man’s Sky.

“I don’t think people realize just how ambitious it is and how crazy it is,” he explained. “And I look forward to people finding that out and to showing them.

“But I’m very happy right now just working on it in my own little cave and not having to worry about anything, trying to pretend the outside world doesn’t exist right now.”

Earlier this week, on the 10th anniversary of No Man’s Sky, Murray thanked players for their support following a rough launch for the game back in 2016.

Since that initial release, Hello Games has been continually releasing free content updates – around 40 major updates to date – to the extent that the game as it stands in 2026 is vastly superior to what was available in 2016.