Halo keeps telling its biggest stories outside the games

Halo keeps telling its biggest stories outside the games

For those unaware, Halo Infinite wrapped with a fairly open-ended conclusion, leaving the door wide open for a direct continuation. That could have taken the form of a sequel, or more realistically, campaign DLC. Since the game’s release, we have learned that campaign DLC was indeed planned but later cancelled, based on reports from Rebs Gaming that outlined the project’s early direction and eventual shelving.

It is no secret that Halo Infinite was originally positioned as a 10-year live service platform, intended to grow and evolve over time. What ultimately shipped fell well short of that ambition.

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