As Microsoft’s Xbox layoffs wrack Bethesda, the dev’s union voices frustration — “When will this cycle of cuts in pursuit of ever-greater profits end?”

As Microsoft’s Xbox layoffs wrack Bethesda, the dev’s union voices frustration — “When will this cycle of cuts in pursuit of ever-greater profits end?”

To say that times are difficult for developers under the banner of Microsoft and Xbox would be an understatement. On Monday morning, the publisher initiated a mass layoff wave of 4,800 cuts throughout the firm, with a whopping 3,200 of them — 1,600 now, and 1,600 over the course of the next 12 months — hitting the Xbox division and its studios.

The layoffs are very widespread and are affecting all of Xbox’s development teams, with four in particular being divested and Marvel’s Blade dev Arkane Lyon also reportedly at risk of closure or being split off from Microsoft. Some groups have also been hit considerably harder than others, and one of these appears to be the developers at ZeniMax and Bethesda, the stewards of Fallout, The Elder Scrolls, DOOM, and other major Xbox properties.

Source link

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *